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AI Insights · Timothy · July 2022

Top 5 Third Person Games on Android in Australia Q2 2022

Discover the performance of the top 5 third-person games on Android in Australia during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Third Person Games on Android in Australia Q2 2022

Performance of Top 5 Third Person Games on Android in Australia Q2 2022

During Q2 2022, the top five third-person games on Android in Australia demonstrated notable trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides key insights into their performance.

Genshin Impact

Genshin Impact experienced a steady revenue stream, starting at approximately $112K in late March and fluctuating throughout the quarter, peaking again at $84K in late May. Weekly downloads remained relatively stable, averaging around 1K, with a slight increase to 1.1K by the end of June. Active users showed a minor decline from around 29K in late March to 27K by the end of June.

PUBG MOBILE

PUBG MOBILE saw a consistent weekly revenue, starting at $52K and experiencing slight ups and downs, ending at $34K in late June. Weekly downloads ranged between 1.1K to 1.5K, maintaining an average of around 1.3K. Active users remained fairly steady, starting at 22.4K and concluding the quarter at roughly 20.6K.

Star Wars™: Galaxy of Heroes

Star Wars™: Galaxy of Heroes had a fluctuating revenue, beginning at $38K in late March and reaching a high of $41.5K in early May, settling at $26.5K towards the end of June. Downloads showed variability, peaking at 1.7K in late April but generally maintaining around 1K. Active users started at 16.4K, briefly spiking to 17.9K in late April, and ending at 16.5K.

Guns of Glory: Lost Island

Guns of Glory: Lost Island maintained a consistent revenue, averaging around $26K to $30K throughout the quarter. Downloads were relatively low, peaking at 529 in late March and dropping to 84 by the end of June. Active users showed a decline from 3.1K in late March to approximately 1.5K by the end of June.

Honkai Impact 3

Honkai Impact 3 saw a revenue increase, starting at $9K in late March, peaking at $65.9K in late May, and ending at $17K in late June. Downloads were stable, averaging around 200 weekly, while active users decreased from 1.8K in late March to about 1K by the end of June.

These insights highlight the varying performance of top third-person games on Android in Australia during Q2 2022. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022